Everyone knows that in LFR you can need on whatever you want, as long as you can need. That's why Blizz made the need/greed system.
But today, after my 19th boss on 5 toons, I finally won something. I had queued as a healer for 2nd part of LFR and was doing quite well for being in mostly blues (357 gear). On the first boss, chest dropped and a feral druid wearing a 397 chest won the roll. I was like WTF...but its the old offspec bullshit excuse.
So on the Madness of Deathwing (last boss) I won the roll for Maw of the Dragonlord and the idiot actually had the balls to ask me to trade it. Screenshot below as well as my reaction. Names NOT changed to indict the guilty.
Showing posts with label lfr. Show all posts
Showing posts with label lfr. Show all posts
Saturday, February 11, 2012
Monday, January 30, 2012
As usual...no loot
Saturday, January 28, 2012
Dragon Soul Raid Nerfed Next Month!
Straight from us.battle.net:
During the scheduled server maintenance on the week of January 31, the Dragon Soul raid will become enveloped by the Power of the Aspects spell, reducing the health and damage dealt of all enemies in the raid by 5%. This spell will grow progressively stronger over time to reduce the difficulty and make the encounters more accessible. The spell will affect both normal and Heroic difficulties, but it will not affect the Looking for Raid difficulty.
The spell can also be disabled by talking to Lord Afrasastrasz at the beginning of Dragon Soul, if a raid wishes to attempt the encounters without the aid of the Dragon Aspects. For those of you who raided in Firelands and/or Icecrown you're no doubt aware that as time goes on we want to keep people progressing by adjusting the difficulty. For any number of reasons a group may be having difficulty on a specific encounter each week, and our intent in adjusting the content is to ensure the ability to keep progressing, enjoying the content, and gearing up. With Icecrown we progressively buffed the players, and while this slow progression (and ability to opt-out of the buff) were both beneficial, it led to an expectation of your characters power, and once you left the raid you could certainly feel less effective. For Firelands we attempted to fix that by nerfing the content instead of buffing players, but we nerfed the content difficulty all at one time, which was counterproductive for players who really didn't need as severe a change as we made. With Dragon Soul we're attempting to do the best of both by having a progressive nerf to the content, keeping player power constant while providing small increases in assistance over a long period of time, as well as allowing players to opt-out of the assistance by speaking to Lord Afrasastrasz. We hope you continue to enjoy Dragon Soul, and that these changes encourage you to attempt a higher difficulty, or just keep pushing to down that next boss.
Looks like I might try reg DS late this year!
During the scheduled server maintenance on the week of January 31, the Dragon Soul raid will become enveloped by the Power of the Aspects spell, reducing the health and damage dealt of all enemies in the raid by 5%. This spell will grow progressively stronger over time to reduce the difficulty and make the encounters more accessible. The spell will affect both normal and Heroic difficulties, but it will not affect the Looking for Raid difficulty.
The spell can also be disabled by talking to Lord Afrasastrasz at the beginning of Dragon Soul, if a raid wishes to attempt the encounters without the aid of the Dragon Aspects. For those of you who raided in Firelands and/or Icecrown you're no doubt aware that as time goes on we want to keep people progressing by adjusting the difficulty. For any number of reasons a group may be having difficulty on a specific encounter each week, and our intent in adjusting the content is to ensure the ability to keep progressing, enjoying the content, and gearing up. With Icecrown we progressively buffed the players, and while this slow progression (and ability to opt-out of the buff) were both beneficial, it led to an expectation of your characters power, and once you left the raid you could certainly feel less effective. For Firelands we attempted to fix that by nerfing the content instead of buffing players, but we nerfed the content difficulty all at one time, which was counterproductive for players who really didn't need as severe a change as we made. With Dragon Soul we're attempting to do the best of both by having a progressive nerf to the content, keeping player power constant while providing small increases in assistance over a long period of time, as well as allowing players to opt-out of the assistance by speaking to Lord Afrasastrasz. We hope you continue to enjoy Dragon Soul, and that these changes encourage you to attempt a higher difficulty, or just keep pushing to down that next boss.
Looks like I might try reg DS late this year!
Friday, January 27, 2012
LFR Dragon Soul
Not a bad thing I say, it allows you to learn the basics of the fights. I actually did this on my rogue and shammy although my shammy DPS is a little low...friend said I was doing 12k. I didn't have recount on to see but will do so next time.
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